APLIKASI AUGMENTED REALITY BAHASA ISYARAT SEBAGAI MEDIA PEMBELAJARAN MENGENAL BAHASA ISYARAT SIBI DENGAN METODE BASED MARKER MULTI TARGET BERBASIS ANDROID

ANDROID-BASED AUGMENTED REALITY APPLICATION AS A LEARNING MEDIA TO RECOGNIZE SIBI SIGN LANGUAGE USING MULTI-TARGET MARKER-BASED METHOD

  • I Made Bayu Krisna Yudha UNRAM
  • Royana Afwani Universitas Mataram
  • Ahmad Zafrullah M. Universitas Mataram
Keywords: Sign Language, Augmented Reality, SIBI, Deaf Students, Learning Media

Abstract

Sign Language is a communication tool used by deaf students, apart from just using body language. Both sides should
get the same knowledge of the language used, in this case, namely the Indonesian Sign Language System (SIBI). SIBI is
still very difficult for many deaf students to master, although SIBI has been applied to special schools throughout
Indonesia. The image is difficult to understand, and the SIBI structure tends to be more complicated. Augmented Reality
(AR) is one of the technologies appropriate to realize the learning media. With AR technology, learning SIBI code is no
longer rigid and just an image; using 3D objects, you get features like a virtual instructor. This application was tested
using Blackbox and User Acceptance Testing (UAT) methods. Blackbox testing states that target image detection can be
performed optimally at a minimum distance of 10 cm to 80 cm. optimal detection can be achieved if only the target
image is 1/4 block. UAT testing method shows 88% of users agree the application has met the system aspect, 87% agree
the application has met the user aspect, and 88% agree the application has met the interaction aspect.

Published
2022-09-29